This or That illustration: scales weighing two quick choices⚖️

This or That Questions

60+ fun either/or prompts — one click per question, no repeats until you've seen the whole deck.

Hit the button to get your first question ⚖️

38 questions in this deck · no repeats until you've seen them all

More Party Game Generators

Switch games without losing the group's momentum.

The Fastest Icebreaker There Is

This or That works because it demands an instant choice. There's no wrong answer and no long setup — just two options and a snap decision, which is exactly why it wakes up sleepy classrooms and warms up quiet parties. This generator deals from a curated deck of clean either/or prompts, one per click, with no repeats until the deck runs out.

More party games: Would You Rather, Truth or Dare, Most Likely To, and Never Have I Ever.

Frequently Asked Questions

What is the This or That game?

This or That is a fast-paced game where players pick between two options — coffee or tea, beach or mountains — and often explain why. It's a quick, low-pressure way to spark conversation and learn about a group.

How do you play This or That?

Generate a prompt, have everyone answer at the same time (point, shout, or raise a hand), then let a few people defend their pick. In classrooms, use it as a 'stand on this side of the room' warm-up.

Are these questions kid-friendly?

Yes — every prompt is clean and party-safe, suitable for classrooms, family game nights, and mixed company.

How is This or That different from Would You Rather?

This or That uses quick, everyday either/or choices for fast rounds, while Would You Rather leans into bigger, funnier hypotheticals. Both are great icebreakers — pick This or That when you want speed.

Can teachers use this in class?

Definitely. This or That works as a bell-ringer, an ESL speaking warm-up, and a 'four corners' movement activity where students physically choose a side and explain their reasoning.

Five Ways to Play This or That

Rapid fire. Three-second shot clock, answer by pointing left or right, no explanations allowed. Run 15 questions in two minutes — the speed is what makes answers honest.

Four corners. The classroom classic: each wall is an option, students walk to their choice, then two volunteers per side defend it in one sentence. A bell-ringer that gets bodies moving.

Sort the room. After answering, players line up by how strongly they feel, lukewarm in the middle. Suddenly a two-option question has a whole spectrum of takes to argue about.

Couples predict. Write your answer down, then guess your partner's. A point per correct guess — low stakes, weirdly revealing.

Road trip mode. Passenger reads, everyone answers in seat order, driver breaks ties. The no-wrong-answers format is exactly what hour three of a drive needs.

Facilitator tip: alternate easy comfort picks (coffee or tea) with genuinely hard ones — the rhythm keeps both kids and adults locked in.

All 38 This or That Questions

The complete deck of quick either/or prompts — scan it, steal from it, or copy the whole list for your next session.

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Click any question to copy it, or grab the whole numbered list for slides, handouts, or a group chat. Same deck the generator above deals from — curated in-house, clean and party-safe.